Hello, my name is Gergo Palkovics (Greg) and I currently live in LA.

Born and raised in Budapest, Hungary, I was an early maker, builder and storyteller, always looking for ideas and projects to build. I studied sculpting, fine art, product design,  interaction and user experience design. I am passionate about new and emerging technologies as well as using multidisciplinary design approach in order to explore opportunities and find creative solutions. Combining engineering, design, prototyping and consumer electronics, I generate ideas and stroies through quick iterative prototyping in order to develop a functioning and thoughtful experience.

I geek out on the small, but important details, the ones that most would not notice unless if it was missing. I aspire to build products and experiences where people feel that through my design process they have been deeply considered.
RESUME
UPDATED 2021
Experiences
Apple
Machine Intelligence Designer
November 2021 - Present
Rockstar Games
Interaction Designer
July 2020 - November 2021
Apple
(Internship) Exploratory Design / Prototyping
5 months
I worked as an Interaction Designer and Prototyper on an exploratory design team.
May 2019 - September 2019
Within
Virtual Reality Prototyping & Design
6 months
I worked as a VR prototyper and experience designer on an upcoming VR experience called Supernatural (currently available on Oculus Store).
December 2018 - May 2019
SpaceX
(Internship) Experience & Interaction Designer
8 months
I worked on several creative design projects and experiences and other forms of digital and physical media.
May 2018 - December 2018
ArtCenter
Teacher Assistant & Student Worker
8 months
I worked as a Teacher Assistant for multiple different classes as well as working with school employees on different events and projects.
November 2017 - April 2018
Education
ArtCenter College of Design
BS - Interaction Design
Graduated with Distinction  as an Interaction Designer.
Fall 2017 - Spring 2020
Pasadena City College
Virtual Reality Prototyping & Design
I studied design and design engineering for two years before applying to get a BS in interaction design.
2015 - 2017
Technical Skills
VR / AR Prototyping
Arduino & Electronics
Protopie
Unreal Engine 4
Sketch
Principle
Unity
Adobe CC
Blender 3D
Processing
Affinity Suite
Keyshot
Xcode
Soldiworks
Keynote
AchievementS &
Other
Oculus Next-Gen VR Presenter
Presenting VR Experience and Prototype
Graduated with Distinction from the Interaction Design department as an Interaction Designer.
April 2018
Sponsored Project 1st Place Scholarship Winner
Scholarship winner for toy design and project from the Metal Finishing Association of Souther California.
Fall 2018