exploring speculative ideas, MICRO-INTeractions, user experience, and storytelling.
This exploratory design project was focused on how to implement and apply UI and UX in an interactive mobile experience. Numerous functioning prototypes were designed and built to explore different problems and to develop unique solutions.
The goal of the project was to build a fully functioning high fidelity demo prototype that could be played and fully experienced on an iPad. (The demo experience was developed and built for the first few minutes of the story.)
Games and interactive experiences encapsulate a large field of study and work that makes me excited. The project allowed me to work on research, art, 3D design, sound and music, storytelling, interaction, and experience design as well as coding and different areas of technology.
It required a multidisciplinary design approach that I am alywas excited and passhionate about. I enjoy building interactive game like experiences and projects.
The project was build and developed in Unreal Engine 4 with the use of Blender, Sketch, Photoshop and Garage Band and other design tools.