Prototyping ideas, mechanics, and experiences for supernatural vr.

Project Overview
Supernatural is a Virtual Reality Fitness and Training app developed by Within. When I got the opportunity to work at Within, I was fortunate enough to work on Supernatural as a VR and Interaction Design Prototyper.

During the development of the project I was often tasked with a variety of problems that allowed me to work closely with different people on the team and have an amazing learning experience.
MY responsibilities
As an interaction Designer and VR prototyper, I got to work on several parts and segments on the project. I was often tasked to create an build new ideas and early playable VR prototypes for the project. Most of my prototypes was to explore ideas, mechanics, user interface and experiences.
TOOLS I USED
I built interactive VR prototypes in Unreal Engine 4 with the use of Blender, Sketch, Photoshop and other design tools.